AR Music Hub︎
Creating Coding, UX Design, AR, Prototype
Reimagining Digital + Audio Connection
Client, Year
Personal, 2023
Duration
3 Weeks
Skills
UX/Visual Design, Coding, Prototype
Tools
Swift, Figma, Blender
Team
Joann Myung, Sophie Lee
Personal, 2023
Duration
3 Weeks
Skills
UX/Visual Design, Coding, Prototype
Tools
Swift, Figma, Blender
Team
Joann Myung, Sophie Lee
Description
AR Music Hub is an innovative project that utilizes Apple Swift language and Figma to deliver a unique augmented reality experience, allowing users to leave and discover personalized music messages with 3D objects in real-world locations, fostering genuine social connections through a blend of art and music.
Challenge
Balancing the integration of immersive AR technology with a user-friendly interface posed a significant challenge, requiring careful consideration of spatial design, intuitive interactions, and seamless integration of the 3D elements to ensure a compelling and accessible user experience.
What if we could create an AR experience that seamlessly merges digital and physical realms, fostering authentic social connections?
OVERVIEW
The AR Music Hub fosters genuine social connection by blending personalized music messages with 3D objects in real-world locations, creating a unique blend of art + music for discovery and sharing.
The AR Music Hub fosters genuine social connection by blending personalized music messages with 3D objects in real-world locations, creating a unique blend of art + music for discovery and sharing.
CURRENT PROBLEM
Where's the genuine connection?
Idea started from the common concern about the impact of digital communication on relationships, An overreliance on digital communication may result in a lack of genuine connection.
INSPIRATION
Instagram 24 hours Notes
Taking a cue from Instagram's 24-hour Notes, The Music Hub turns brief moments into lasting connections. Just like a friendly note, our platform lets you leave personalized music messages with 3D objects in the real world It's all about blending the online and offline worlds for shared experiences in a simple, and delightful way.
KEY COMPONENTS
Music: When the object is tapped in the scene, and audio plays
Bouncing: Bouncing visual effect and haptic feedback
Spatial Volume: The volume is determined by the user's proximity to a the music 3d object
Music, Bouncing, Spatial Volume
Music: When the object is tapped in the scene, and audio plays
Bouncing: Bouncing visual effect and haptic feedback
Spatial Volume: The volume is determined by the user's proximity to a the music 3d object
WORKING PROTOTPYE
BEHIND THE SCENE
NEXT STEPS
Crafting immersive audio experiences accessible without the need for specialized equipment, in fields that blend playful and spatial elements for mobile engagement.
- Enhancing interactivity by incorporating additional objects
- Initiating bouncing exclusively upon tapping the app